Releasing Limiting Beliefs
Eliminating emotions from the game also has the side benefit of eliminating very negative emotions, such as the joys of payback, the pleasures of one-upping someone, the thrills of revenge, anger, hostility, and so on. These bad-karma emotions are also among those done away with under a program of abolishing all emotions.
But at times the Advanced-Concept player may evoke negative emotions in a financially undesirable player (e.g., a steady winner) to upset him, causing him to play poorly or even to leave the game. The Neocheater, on the other hand, seldom if ever needs to evoke negative emotions in opponents. Against good players he simply extracts their money by neocheating them while striving to keep all opponents happy and unsuspicious.
A friend of mine named Dean used to talk about this phenomenon and say how it should be the exact opposite. He would say that the players who are winning are playing their best game, are in control of the game and are feared at the table at that time. While the players who are losing may be on tilt, are often out of control and have a tougher time bluffing successfully. So it should be the winners that want to stay because they should expect to be winning more than usual, while the losers are the ones that should want to leave as they have the expectation of losing more than usual. Of course if you are a good player and can control your emotions even when you are losing, you should be playing if you still think you have positive expectation. But often players cannot tell when their emotions are getting the best of them. When the negative emotions hit them, they are not usually thinking rationally, they are simply focused on trying to get unstuck and get back to even.
Keep your emotions in check - If you are feeling upset or frustrated it would be best if you called it a day and calm down before attempt ing to play again. Negative emotions cause you to become distracted, and distractions cause your mind to wonder, allowing the other players to walk all over you.
The ability to accurately interpret hand-to-face gestures in a given set of circumstances takes considerable time and observation to acquire. We can confidently assume that, when a person uses one of the hand-to-face gestures just mentioned, a negative thought has entered his mind. The question is, what is the negative It could be doubt, deceit, uncertainty, exaggeration, apprehension or outright lying. The real skill of interpretation is the ability to pick which of the negatives mentioned is the correct one. This can best be done by an analysis of the gestures preceding the hand-to-face gesture and interpreting it in context.
When the extreme fluctuations are on the upside, meaning that player are winning, no one complains. The sky is sunny, everyone is having a good time, life is as it should be. It is when the extreme fluctuations are on the downside that players start to complain, wondering why they have such bad luck, cursing the computer and then wondering if there is a conspiracy against them. They start to wonder maybe the other players are colluding, maybe someone has hacked into the software and the opponent can see all the cards or the future board, maybe the site is rigged to make the poor players win and the good players lose, maybe, maybe, maybe. In times like these, it is important to be strong and not give into the urge to put all the blame on everything and everyone else. It could be that you were playing poorly that day or you just had a string of bad luck, or a combination of the two. These fluctuations will happen in poker and they will happen with greater extremes in online poker. It is...
A list of players and a telephone are two important tools for organizing a game. The good player usually asks other players to help him organize the game. (Eager players and recent winners will normally help.) To conceal his eagerness for losers to play, the good player asks other players to call the big losers. If negative feelings develop about his organizing efforts, he simply stops telephoning anyone for a few games. His strike quickly makes the other players appreciate and support his organizing efforts.
When the index finger points vertically up the cheek and the thumb supports the chin, the listener is having negative or critical thoughts about the speaker or his subject. Often the index finger may rub or pull at the eye as the negative thoughts continue. Because a gesture position affects a person's attitude, the longer a person holds the gesture, the longer the critical attitude will remain. This gesture is a signal that immediate action is required by the speaker, either by involving the listener in what he is saying or by ending the speech. A simple move, such as handing something to the listener to alter his pose, can cause a change in his attitude. This gesture is often mistaken as a signal of interest, but the supporting thumb tells the truth about the critical attitude (Figure 63).
These tests reveal that, when the listener folds his arms, not only has he more negative thoughts about the speaker, but he is also paying less attention to what is being said. It is for this reason that training centres should have chairs with arms to allow the attendees to leave their arms uncrossed.
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